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Documentation

Products

The apps you sign in to — the console, the mobile app, the event platform, chat, in-venue hardware and lead capture. Every one of them acts on the same records.

Studio Manager

The business console — build, sell, staff and report from one place.

Appmint Mobile

Your business on the go — CRM, POS, payments, scanning and events.

Getting startedInstall the app, sign in, and set up a device for the way it will be used.TroubleshootingEvery symptom worth knowing, what causes it, and the order worth checking — sign-in, sync, chat, calls, hardware, payments and the door.How do I…?Every job you can do in Appmint Mobile — using it, administering it, and fixing it — in the words you would use, with the page that walks you through it.Point of saleProducts, carts, modifiers, firing to the kitchen, settling with any tender, receipts and refunds — from a phone or tablet.Tabs, floor and reservationsThe four operations screens — Tabs, Floor, Reservations and Check-in — and how a party moves between them.Take paymentCharge an amount that is not on a menu — a deposit, a service fee, a phone order — through the same checkout as a tab.Pipelines and kitchen ticketsFired items become tasks in a workflow — this screen is where the kitchen, the bar or any prep station works them.CRMLeads, contacts, customer journeys, support tickets and tasks — the full CRM, worked from a phone.Inbox and callsThe unified inbox, email and SMS, the live chat console, presence, and the in-app softphone — how to work them, and what to check when a message or call does not arrive.Events and scanningRun the door — scan tickets in and out, look people up when their phone fails, register walk-ins, issue and comp tickets, and watch occupancy live.Me and settingsSigning in and out, the More tab, quick-login passcodes, access cards, the home layout — and what each setting actually does today.Shared devicesQuick sign-in with a passcode or card, saved sessions, switching organizations, and what the location picker scopes.Service day playbookA full shift end to end — open the floor, seat from the queue, take and fire orders, settle, release tables, and handle no-shows.Speed tipsScanning, searching, the scanner modes, refresh habits and what needs a connection — the small things that make a busy shift faster.Staff and accessWho can sign in, how quick sign-in and NFC access cards are controlled, and what happens when a device is blocked or an account is removed.Pairing hardwareBluetooth printers, barcode scanners, NFC readers and card readers — pairing them to a phone or tablet.Locations and service pointsBusiness locations, the service points inside them, their statuses, and which part of the platform is allowed to change each one.Menu and stockThe product fields the point of sale reads, day-parts and the 86 list, the per-location overlay, and how selling draws stock.Reservations setupReservation definitions, services, hours and slots — what to configure so the booking wizard offers the right times, and what the app can and cannot change.Check-in workflowThe queue behind the Check-in screen — the workflow it runs on, what each host action writes, the notifications it sends, and the other pipelines the platform creates for you.NotificationsWhich emails and texts the platform sends for the things this app does, where the templates and copy-to settings live, and what push actually exists on mobile.EnvironmentWhich backend a build talks to, how the development and production environments are chosen, and what the app stores on the device.Organization settingsThe server-side settings the app reads — quick sign-in, locations, payment gateways, receipt templates, workflows, rate limits — and one security note about the storefront routes.PaymentsGateways, Stripe Terminal readers and Tap to Pay, the tender model at checkout, refunds and receipts — and what is not there.PrintingThermal printers over Bluetooth, USB and network, the server-rendered receipt and check payloads, cash drawers, and shared printers through the device hub.App settingsEverything the app stores on the device, what survives signing out, and which settings are per device versus per organization.ArchitectureHow the app boots, how state and networking are layered, and which services talk to which part of the platform.Project layoutEvery folder under lib, what each screen class is for, and which root documents are still accurate.Data modelsThe Dart models under lib/models, the server datatypes they map to, and the fields and enums that matter.EndpointsEvery route Appmint Mobile calls, grouped by module, with the auth each one actually enforces.Running and testingDebug builds against a local backend, the web build that lets you drive the app from Chrome, and the rules that stop you chasing ghosts.ReleaseVersions, identifiers, permissions and the exact App Store and Play upload flow that has worked.Known issuesWhat the September 2026 test pass fixed, what is still open, and the parts of the codebase that promise more than they do.

EventOxygen

Event management — ticketing, check-in, accreditation and networking.

Getting startedInstall the app, sign in, find your event, and get your ticket in front of you.TroubleshootingSign-in, missing tickets, empty schedules and directories, feed and comment errors, chat, payments and slow images — in the order worth checking.TicketsBuying, finding, showing and passing on a ticket — and what to do when something goes wrong.Event home and scheduleThe two shapes of the app, what the event home shows, the calendar-based schedule, the media gallery and the drawer.PeopleThe attendee directory, what Connect, Follow and Message each do, profiles, and booking a meeting with someone.NetworkingConnecting with people, your QR profile card, handling requests, messaging and how scoping works.FeedThe Explore feed — posting, polls, reactions, comments, sharing, reposts, bookmarks, stories and announcements.InboxMessage threads, the chat screen, sending photos, starting a new conversation, and the Notifications tab.Me and profileYour profile, editing it, your QR card, your media library, legal and support links, signing out and deleting your account.Event dayThe checklist before you travel, what needs a connection, switching events, multiple tickets, guests and sharing a booking.Networking tacticsUsing the directory filters, follow versus connect, meeting requests that confirm, bookmarks, shares and hashtags well.For organizersRunning the door — check-in, accreditation, badges, occupancy and the live dashboard.Event-day operationsRunning the event from Appmint Mobile — the event shell, scanning and check-in, the accreditation desk, badges, live numbers, and what is not wired up yet.Event setupThe event record, sessions, ticket types and participants — every field the attendee app and the door depend on.Tickets and bookingsHow a purchase becomes tickets, how QR codes rotate, and what transfer, comp, fulfil, cancel and refund each do to the numbers.Community managementPages, announcements, stories, moderation, connections and what staff can do from the admin side.NotificationsEvery email, SMS and in-app notification the event and community modules send, what triggers it, and what push actually exists.EnvironmentWhich backend, organization and keys the app is built against, and the headers every request carries.Organization settingsThe organization and site the app belongs to, what is public without a token, rate limiting and the server variables behind events and community.PaymentsHow a ticket purchase is charged — Stripe intents, the payment sheet, confirm-order, free events, guest checkout and what the web build does instead.Media storageWhere event photos, cover images and attendees' own uploads live, how signed URLs work, and the limits worth knowing.ArchitectureHow the attendee app boots, its two shells, the two-token HTTP client, and the services behind tickets, community and chat.Project layoutEvery folder and screen in the EventOxygen codebase, plus which root documents describe the current app and which are history.Data modelsThe event, ticket, session and participant records, the community records behind the feed and chat, and the rules the server enforces on each.EndpointsThe client/events and client/community surfaces the attendee app uses, the auth calls around them, and the chat socket events.Running and testingDebug builds, the phone-sized web build that lets you drive the app from Chrome, the dev login, and the seed scripts.ReleaseIdentifiers, the EventOS versus EventOxygen naming, and the App Store and Play upload flow.Known issuesWhat the September 2026 test passes fixed in the app and on the server, what is still open, and the dead code to ignore.

Appmint Chat

Embeddable chat — live agents, queueing, presence and AI answers.

Device Hub

In-venue hardware — printers, scanners, cash drawers and NFC readers.

LeadSearch

Browser extension that captures B2B leads straight into your CRM.